Category Archives: Uncategorized

Blender 2.62 released

Blender HomepageThe Blender Foundation has just released the latest version of Blender, its popular 3D modeling and animation program.

Blender is (always) free to download and use and is open source.

I like Blender a lot and I am impressed by the capabilities that it offers artists.  This is a high quality program and I am amazed that this is free.

If you are interested in 3D modeling and animation and you have never taken a look at it then I recommend visiting their web site and having a look at it.

DAZ3D offers Daz Studio Pro 4, Bryce 7 Pro, And Hexagon 2.5 for free.

Daz 3D's web siteDAZ 3D is offering Daz Studio Pro 4, Bryce 7 Pro, And Hexagon 2.5 for free download for anyone who wants it until February 29, 2012 March 31, 2012.  You can read about what each product is meant to at their web site.

These are the full featured versions of DAZ’s software and not the slightly less advanced versions that have reduced feature sets.

I went ahead and download the software from them but I have not installed it yet so I can’t give you my opinion on how well the software performs.

If you are interested then you’ll need to create an account on DAZ’s web site.

Once you do that you can download the software.

Be aware of the that you will need to provide them with a working e-mail address so that they can spam you with product offers.

Also if you do decide to download the software then have a look at this forum post on DAZ’s forums site.  The post addresses a few functional issues that people are or were having once they ran the software.

Good luck.

Grainy Shadows… No more!

Animation Master forums post about grainy shadowsThanks to this post at the Animation Master forums I no longer have to worry about the edges of my rendered ray traced shadows looking grainy.

For years I had been wondering about why I could not clean them up but after I did a search on the forums I had the answer.

It’s an older post so I’m not sure why I never saw that post sooner.

Anyway, thanks to Robcat2075 and Fuchur for the information about the lights and shadows.