In my previous post I introduced the” Drop-In” rigging concept for Animation Master.
In the video that I included in that post I demonstrated installing the “Poker Rig” into a simplified robot model that I use for testing rigs. The model there is probably not a typical model so I wanted to show the rig being installed into a model that is more typical as far as its layout is concerned.
I was recently invited by Steve Shelton (“Shelton” at the Animation Master forums) to participate in a project that he, along with Chris Dailey (“mouseman” at the Animation Master forums), has been working on. It involves a coffee shop and a few mishaps 🙂 . The project is a precursor to a larger one that Steve has in mind and he is using this project as a learning experience before he moves on to the larger one.
The A:M 2008 rig is a really good all-around rig to use for character animation. It was designed by Mark Skodacek. Mark designed a process to install the rig into a character model without having to know a lot about rigging. Even so, some users who are new to rigging in Animation Master may still have some trouble.
I made this video because one of the users at the Animation Master forums, “thejobe”, was in the process of creating an animated short but he was having a lot of trouble trying to install the A:M 2008 Rig into one of his characters. Continue reading Video: Installing the A:M 2008 Rig→